Making Of O2-Telefonica Kick-Off

For the 2013 edition of the 02 – Telefonica Kick-Off Conferences, it was decided that the audience would be treated to a game, which would be played collectively, controlled by sound level, and would center around the homeward journey of our bubble-haired hero Spiky, over 4 levels, gathering treasures and avoiding obstacles.

Here you’ll discover our own journey to completion: the technical and creative hurdles and rewards, the 3d-trailer and the 2d-game – and the millions and millions of pixels it took to bring Spikey’s world to life (along with a couple that didn’t make the cut)